|Early version of Robot pawn.|
The play-test will be in Portland, Oregon, piggy-backing on an informal meeting of a local game developer group called Portland Indie Game Squad (PIGSquad). The group is primarily video-game focused, but when I mentioned bringing my proto-game to test, there were enthusiastic up-thumbs.
Traits in Code
Ultimately, I'd like the trait names to be evocative, but still open to interpretation. Right now, they end up with combinations like "Authoritarian, Diplomatic, Farmer". Can you imagine what type of person that would be on a new off-world colony?